

The Character Who Suffers the Most from this Blue Item in Risk of Rain 2 We highly recommend avoiding this item, even if it may seem tempting in the early game. If you take Corpsebloom on REX, it makes their downsides twice as bad.

One character who suffers from this drawback is REX, who uses their health to use some of their abilities. This means if you’re fighting a Wandering Vagrant when they explode, a single shot from a Wisp or a Beetle could remove your One-Shot Protection without you being able to regenerate it back in time.
#Risk of rain 2 no teleporter full#
When you are at full health, if you are hit by any damage source that would usually kill you, you are dropped to only 10% of your maximum HP instead of taking you out in one go. This is because you have to wait every second for the benefit of healing to come into effect. Taking this Blue Item in Risk of Rain 2 makes chip damage potentially lethal. The player’s health bar also has a feature that many newer players don’t know about: One-Shot protection. The regeneration effect this item provides forces you to wait 10 seconds at maximum healing strength to fully get your health back, which is far too long to wait for a multiplier on your healing. With this change, you can only heal for a maximum of 10% of your health per second, making it highly likely to result in your death. This item functions like a cheap Rejuvenation Rack, with the same function without the extreme downside. All healing is applied over time rather than immediately, but you heal for twice as much. CorpsebloomĬorpsebloom drastically changes how the player receives healing for a strangely weak upside. Related Article: Other Amazing Rogue-like Games like Risk of Rain 2 4. It will remove a good portion of the enemies you would’ve encountered after beating the boss. While an argument can be made for taking this for the Teleporter Events, if you’re doing well, you would be harming yourself if you use this blue item in any alternative Teleporter-like events in Risk of Rain 2.įocused Convergence is good when looping if you’re already quickly sweeping through Teleporter Events. This makes it harder to survive and complete these events, but the charging speed is not worth the small area you need to sit inside for any of these sections. This item has a stronger downside than its upside, and having less range for teleporter charging is an increasingly worse effect the longer you spend in a run.įocused Convergence also affects the Pillars in Commencement, the Cell Vents in the Void Fields, and the Void Signals in Void Locus. Focused Convergenceįocused Convergence is a strange item that sacrifices half of the charging range for all teleporter-like utilities in the game in exchange for charging roughly 130% of the average speed.

Here are our picks for the 5 worst Blue Items that you should never use in Risk of Rain 2. Beads of Fealty is a Lunar Item with no upside or downside, instead being used to take you to a hidden area without immediately ending the game upon obliterating, so we won’t be covering that either. We will not mention any Heresy Items since these items revolve around changing your abilities, which can be better or worse depending on the Survivor you are playing. Not all of these blue items are worth obtaining, and some are so terrible no player seriously recommends ever trying to get them except under specific circumstances. Lunar Items have strong upsides and downsides, so knowing which Blue Items can ruin your run is highly recommended. Blue Items in Risk of Rain 2, also known as Lunar Items, cost Lunar Coins to unveil and are the only items in the game that could potentially ruin your run. There are numerous items in Risk of Rain 2 that have effects ranging from minor to game-changing.
